This is a semi-regularly updated blog following my progress on a video game about a museum of death.
First time working with emissive materials in Unity.
I bought a graphics tablet for the first time to create textures for my models.
I’m not even remotely artistic, but I made an attempt at painting this headstone model. It came out looking alright.
I call this art-style “idiot jamming a pen at a cheap graphics tablet.”
This is a rough outline of the museum’s Burial exhibit.
The finished exhibit will also feature an underground catacomb section.
These are some headstone models that will be appearing in the museum’s Burial and Cremation exhibit.
The exhibit will be modeled to look like an actual graveyard with a path leading guests past mini-exhibits.
The first exhibit in the Museum of Death is Egypt-themed, because ancient Egypt was host to some interesting ideas about death.
Here are a couple of screenshots showing off the core exhibit. Easily the best part is the cool Anubis statue in the middle.
Also in there are some Canopic jars and a funerary boat.